Search found 180 matches
- Sat Nov 26, 2016 1:30 pm
- Forum: JSBsim
- Topic: EnginePowerVC - function
- Replies: 4
- Views: 5726
Re: EnginePowerVC - function
@sanhozay, I'll attempt that. Many thanks. @bomber, looks like it adjusts engine power according to airspeed and external air pressure. It's also in the wiki example for a turboprop engine. I suppose this might explain the sluggish climb, but the ATR is known for being economically underpowered. Ome...
- Sat Nov 26, 2016 12:41 pm
- Forum: JSBsim
- Topic: EnginePowerVC - function
- Replies: 4
- Views: 5726
EnginePowerVC - function
Hello, I am looking at the ATR72. It has this block in nasalEngine.xml: <table name="EnginePowerVC"> <description> Engine power, function of airspeed and pressure </description> <independentVar lookup="row">atmosphere/P-sl-psf</independentVar> <independentVar lookup="column&...
- Sat Nov 26, 2016 9:49 am
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 48914
Re: World Scenery V2.1
I am sorry for causing you trouble .
I was attempting to push my new MGGT layout. In any case, there is a large hole between the new part of the apron and the old part, so I will wait and try it once more with 2.3.
I was attempting to push my new MGGT layout. In any case, there is a large hole between the new part of the apron and the old part, so I will wait and try it once more with 2.3.
- Fri Nov 25, 2016 4:36 pm
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 48914
Re: World Scenery V2.1
@IAHM-COL,
git pull on w100n10 gives merge conflicts.
git pull on w100n10 gives merge conflicts.
- Fri Nov 25, 2016 4:27 pm
- Forum: Welcome
- Topic: Decided to leave.
- Replies: 25
- Views: 16399
Re: Decided to leave.
Clarification: no 'political' motives, purely personal reasons, that I'd rather not share.
Lego
Lego
- Thu Nov 24, 2016 9:10 am
- Forum: Screaming Orcas: Test Pilots Group
- Topic: Advanced, yet simple, rotary engined WWI trainer.
- Replies: 8
- Views: 17035
Re: Advanced, yet simple, rotary engined WWI trainer.
Handles easily. I like the blipper.
Good engine control with 'b' key. Landed in river.
Good engine control with 'b' key. Landed in river.
- Thu Nov 24, 2016 9:08 am
- Forum: Screaming Orcas: Test Pilots Group
- Topic: Advanced, yet simple, rotary engined WWI trainer.
- Replies: 8
- Views: 17035
Re: Advanced, yet simple, rotary engined WWI trainer.
XML sound: couldn't find file: '/Nieuport_10/Sounds/start.wav' osgDB ac3d reader: could not find texture "C:/Program Files/FlightGear 2016.1.1/ data/Aircraft/Nieuport-16/Models/n16_fuse.png" osgDB ac3d reader: could not find texture "n16_fuse.png" osgDB ac3d reader: could not fi...
- Thu Nov 24, 2016 8:50 am
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 48914
Re: World Scenery V2.1
IAHM-COL wrote:you did it a week too early legoboy
The Marvin is about to finish the version 2.3 that is 1) Worldwide and 2) fixed nasty terragear bugs.
Roger. Will submodule sync and update then. Muchas gracias.
- Wed Nov 23, 2016 2:31 pm
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 48914
Re: World Scenery V2.1
Wiped my Terragit, redownloaded using 'super-duper-UK-internet'. Now have all of S America and C America in two days. http://i.imgur.com/aJNYiBN.jpg http://i.imgur.com/BJTWALS.jpg I presume this is 2.1 scenery? I am impressed by that canyon. Well done, Marvin, IAHM-COL, and co! (And of course, as I ...
- Mon Aug 15, 2016 1:37 pm
- Forum: Sound
- Topic: [SOLVED] Taking Sounds From FSX (AGAIN!) >:(
- Replies: 7
- Views: 6038
Re: TAKING SOUNDS FROM FSX (AGAIN!) >:(
You ought to remove any sounds you took from FSX for your soundpacks too!
~ Lego
Sounds removed. Gabriel found new ones. But ASK FIRST AT MY EMAIL ADRESS!!!!
~ Lego
Sounds removed. Gabriel found new ones. But ASK FIRST AT MY EMAIL ADRESS!!!!