Re: FG Hardware Interace (FGInt)
Posted: Sun May 01, 2016 4:56 pm
The purpose of all these explanations is that with the current state of the solution it is already possible for me to act on any element of the simulator from a physical control , as the element is properly declared in the configuration.
Many improvements have yet to be brought for a product " User Friendly " with graphic tools and configured to full electronic diagram for wiring . That will do the point in a next chapter . U will See That it's very basic
Rotary encoder seems to make me mad for the moment and are not easy to manage in the loop. I need to sharp my knowledge on multi threading to manage them. Work in progress ...
Many improvements have yet to be brought for a product " User Friendly " with graphic tools and configured to full electronic diagram for wiring . That will do the point in a next chapter . U will See That it's very basic
Rotary encoder seems to make me mad for the moment and are not easy to manage in the loop. I need to sharp my knowledge on multi threading to manage them. Work in progress ...