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Re: Project HongKong
Posted: Thu Jun 02, 2016 7:48 am
by SHM
Some more progress
Re: Project HongKong
Posted: Thu Jun 02, 2016 2:28 pm
by IAHM-COL
That's is really nice detail SHM ( WoW!!)
Re: Project HongKong
Posted: Thu Jun 02, 2016 2:58 pm
by SHM
Thanks Dr. I Hernandez
Sorry for delaying it. RL is interfering
Re: Project HongKong
Posted: Thu Jun 02, 2016 3:22 pm
by IAHM-COL
not in a hurry, future Dr. SM.
Did you like the OSM2city shots?
Re: Project HongKong
Posted: Thu Jun 02, 2016 5:10 pm
by SHM
They look awesome and also spooky at night
SHM
Re: Project HongKong
Posted: Fri Jun 03, 2016 7:41 pm
by legoboyvdlp
All buildings white, and look what appeared on the runway!
FPS are great, tho
Re: Project HongKong
Posted: Fri Jun 03, 2016 7:56 pm
by IAHM-COL
yes. I am aware of the 3 bldgs on the VXXX rwy. I will fix that.
I was not aware of the lack of texture, but I'll look into it. -- so far surprising.
The landmass is still original, SM is working on it.
and fps, yeah! I always tweak the output now like in Geneve or Singapore, so OSM has a minimun fps footprint.
IH-COL
Re: Project HongKong
Posted: Fri Jun 03, 2016 7:59 pm
by IAHM-COL
I hope you did git pull the terraGIT
The textures are there, on a newer commit on
https://github.com/FGMEMBERS-TERRAGIT/t ... M/tex/VHXXIH-COL
Re: Project HongKong
Posted: Fri Jun 03, 2016 8:02 pm
by IAHM-COL
I think I found the texture bug now
can you try this
in terraGIT
rename
for
and try again?
If that fixes it for you, do you mind committing and pushing?EDIT
No. It shouldnt work. Le me fix this differently
Re: Project HongKong
Posted: Fri Jun 03, 2016 8:18 pm
by IAHM-COL
@Legoboy
I believe I pushed a fix for the HongKong OSM2City buildings textures
Can you test?