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Re: Project HongKong

Posted: Thu Jun 02, 2016 7:48 am
by SHM
Some more progress
Image

Re: Project HongKong

Posted: Thu Jun 02, 2016 2:28 pm
by IAHM-COL
That's is really nice detail SHM ( WoW!!)

Re: Project HongKong

Posted: Thu Jun 02, 2016 2:58 pm
by SHM
Thanks Dr. I Hernandez :D

Sorry for delaying it. RL is interfering

Re: Project HongKong

Posted: Thu Jun 02, 2016 3:22 pm
by IAHM-COL
not in a hurry, future Dr. SM.

Did you like the OSM2city shots?

Re: Project HongKong

Posted: Thu Jun 02, 2016 5:10 pm
by SHM
They look awesome and also spooky at night :D

SHM

Re: Project HongKong

Posted: Fri Jun 03, 2016 7:41 pm
by legoboyvdlp
Image

All buildings white, and look what appeared on the runway!
FPS are great, tho

Re: Project HongKong

Posted: Fri Jun 03, 2016 7:56 pm
by IAHM-COL
yes. I am aware of the 3 bldgs on the VXXX rwy. I will fix that.
I was not aware of the lack of texture, but I'll look into it. -- so far surprising.
The landmass is still original, SM is working on it.

and fps, yeah! I always tweak the output now like in Geneve or Singapore, so OSM has a minimun fps footprint.

IH-COL

Re: Project HongKong

Posted: Fri Jun 03, 2016 7:59 pm
by IAHM-COL
I hope you did git pull the terraGIT
The textures are there, on a newer commit on

https://github.com/FGMEMBERS-TERRAGIT/t ... M/tex/VHXX

IH-COL

Re: Project HongKong

Posted: Fri Jun 03, 2016 8:02 pm
by IAHM-COL
I think I found the texture bug now

:)

can you try this

in terraGIT

rename

Code: Select all

Models/OSM/VHXX


for

Code: Select all

Model/OSM/VHHH

and try again?

If that fixes it for you, do you mind committing and pushing?


EDIT

No. It shouldnt work. Le me fix this differently

Re: Project HongKong

Posted: Fri Jun 03, 2016 8:18 pm
by IAHM-COL
@Legoboy

I believe I pushed a fix for the HongKong OSM2City buildings textures

Can you test?

Code: Select all

git pull
install/HongKong