Mandalay Airport Layout updated [Festival May 2017]

May 5th and 6th, 2018
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IAHM-COL
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Mandalay Airport Layout updated [Festival May 2017]

Postby IAHM-COL » Tue May 02, 2017 4:00 am

Hi ALL

An updated Layout for Mandalay had been created by SHM, and constructed in terragear by IH-COL
3d terminal courtesy of Catalanoic.

Just on time for the Festival, you can enjoy the renewed Mandalay terrain by updating your terraGIT


terraGIT

Code: Select all

git pull
install/Festival.Spring2017


Or by using the standAlone Scenery package


Stand-Alone Mandalay scenery
https://github.com/FGMEMBERS-SCENERY/VYMD_fg-CustomScenery



*** TEASER ****

This is what you get for Mandalay on the terrasunk

Image

This is what you get for Mandalay on the TerraGIT or FGMEMBERS scenery package

Image

Image

Image

Image

Image

Image
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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jwocky
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby jwocky » Tue May 02, 2017 2:19 pm

Nice!
Alas, the spawn position was weird, does an airport file needs an update?
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SHM
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby SHM » Tue May 02, 2017 2:20 pm

Yep. The threshold file.

Go to terragit/airports/v/y/m/

And delete VYMD.threshold.xml

And try again.
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IAHM-COL
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby IAHM-COL » Tue May 02, 2017 2:30 pm

https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Catalanoic
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby Catalanoic » Tue May 02, 2017 7:05 pm

ups i think we need to recalculate object altitudes but its barely all on the point, because the plain airport, i will take a look tomorrow and update the STG file. nice work, thanks, first developed airport in Myanmar so far!

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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby IAHM-COL » Tue May 02, 2017 7:09 pm

Yes. We will appreciate corrected elevation, specially the jet ways.


Thanks EC CAT
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Catalanoic
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby Catalanoic » Thu May 04, 2017 5:27 pm

i corrected manually the elevation of jetways, lights, surrounding objects and military hangars at the end of the runway, the other problem is the fact the whole airport hasn't the same elevation, so is harder to fit correctly but added some offset to the terminal. STG file already pushed to VYMD repo. but i think we need a tool to calculate elevation automatically for new generated airports and terrain.

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V12
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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby V12 » Tue May 09, 2017 4:38 am

There is problem with starting position on the Mandalay runways :

Image

Image

Fix it, please.
Thank You in advance.
ImageImage

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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby IAHM-COL » Tue May 09, 2017 12:27 pm

V12

Where specifically did you get the Scenery? the FGMEMBERS-SCENERY repo, terraGIT, terrasync, or other?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: Mandalay Airport Layout updated [Festival May 2017]

Postby SHM » Tue May 09, 2017 12:29 pm




Delete the threshold file and it should work properly.
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