Search found 180 matches
- Wed Nov 25, 2020 7:02 pm
- Forum: terraGIT
- Topic: TerraGIT 3.4
- Replies: 37
- Views: 23607
Re: TerraGIT 3.2
OK - was wrong about Manchester. IT was my own scenery, not project3000, where I had to remove cars to prevent unacceptable performance. I see terraGit has no cars at Manchester, which is good. However, case in point: Warton airport EGNO. https://media.discordapp.net/attachments/637292628181778452/7...
- Tue Nov 24, 2020 8:37 pm
- Forum: terraGIT
- Topic: TerraGIT 3.4
- Replies: 37
- Views: 23607
Re: TerraGIT 3.2
IAHM-COL wrote:I've been in Machester (EGCC) many times over with terraGIT (prev. version)
Have you run tests over RAM and GRAM usage?
No, on simulator performance - the cars absolutely killed it. To be fair, there were quite a lot of them.
- Tue Nov 24, 2020 4:43 pm
- Forum: terraGIT
- Topic: TerraGIT 3.4
- Replies: 37
- Views: 23607
Re: TerraGIT 3.2
The other false information spreading around this topic is that P3000 is a frame rate killer. I had never seen that happening either. The reality is that the model is loaded to memory only once and rendered at need on their location. The rendering has GPU and GRAM cost, but not RAM cost. A limited ...
- Sat Nov 21, 2020 5:58 pm
- Forum: terraGIT
- Topic: TerraGIT 3.4
- Replies: 37
- Views: 23607
Re: TerraGIT 3.2
AFAIK the merge request from d-echo to d-laser's repo allowed scripted conversion.
(if not, let me know, I should have a copy of the script here somewhere... albeit I preferred doing it manually in WED for more limited areas than the whole world !
)
(if not, let me know, I should have a copy of the script here somewhere... albeit I preferred doing it manually in WED for more limited areas than the whole world !
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Sat Nov 21, 2020 1:58 pm
- Forum: terraGIT
- Topic: TerraGIT 3.4
- Replies: 37
- Views: 23607
Re: testing TerraGIT 3.2
IAHM-COL wrote:the Terragear genApts has a fatal failure with certain updated airports, and the aprons are not well respected.
Have you replaced polygons with taxiway objects in World Editor? Polygons will not be parsed by genapts850 as they are not contained within the .dat file but rather a .dsf file.
- Wed Sep 23, 2020 3:55 pm
- Forum: Can someone tell me ... the weird world of "official" FG
- Topic: more untruths
- Replies: 21
- Views: 14488
Re: more untruths
bomber wrote:Ludicrous.
- Mon Aug 31, 2020 2:05 pm
- Forum: External Flight Simulators
- Topic: Microsoft Flight Simulator 2020
- Replies: 22
- Views: 17825
Re: Microsoft Flight Simulator 2020
, in opposite FG A320family, where the steering is too sterile and can cope even with strong turbulences. But I too often asked the Bus - What the hell are You doing ? :twisted: What exactly are you saying here? Sounds like you say that the FSL does one thing, and then the other one does it as well...
- Thu Jun 25, 2020 8:26 pm
- Forum: JSBsim
- Topic: A tool for JSBsim Airfoil Modelling
- Replies: 91
- Views: 228258
Re: A tool for JSBsim Airfoil Modelling
In aviation terminology, the outside air temperature (OAT) or static air temperature (SAT) refers to the temperature of the air around an aircraft, but unaffected by the passage of the aircraft through it So there is a distinction between total and true air temperature. True air temperature is with...
- Thu Jun 25, 2020 3:04 pm
- Forum: JSBsim
- Topic: A tool for JSBsim Airfoil Modelling
- Replies: 91
- Views: 228258
Re: A tool for JSBsim Airfoil Modelling
The property is /fdm/jsbsim/propulsion/tat-c
- Thu Jun 25, 2020 3:00 pm
- Forum: JSBsim
- Topic: A tool for JSBsim Airfoil Modelling
- Replies: 91
- Views: 228258
Re: A tool for JSBsim Airfoil Modelling
Because, it is quite correct to speed up to increase temperature of the fuel (if you are flying in a region where external temperature is too cold). I quote: https://en.wikipedia.org/wiki/Total_air_temperature total air temperature and is measured by a temperature probe mounted on the surface of the...